Sizzle Reels
Managed a team of international video editors and graphic artists, enhancing the visual storytelling of web-based games and coding lessons. The Mythicraft reel passed a million views.
View projectManaged a team of international video editors and graphic artists, enhancing the visual storytelling of web-based games and coding lessons. The Mythicraft reel passed a million views.
View projectOver 100 thumbnail cards for Tynker's web and mobile app — each a visual entry point to a lesson, balancing clarity against the pull to click.
View projectA run of vibrant illustrations for Jellyvision's product awareness blogs — each one turning an abstract benefits concept into something you actually want to look at.
View projectOptimized images at every size a platform could ask for, tuned per channel so each campaign landed where it ran.
View projectContract artist on the Jackbox party game — over 200 vector illustrations in a single month, from character designs to environments to interactive assets.
View projectDesigner
2024 — 2025
Freelance 3D Artist
2011
MMO Production Artist
2006 — 2009
Contract 3D / CAD Artist
2006
Lead 3D Modeler
1999 — 2006
Internship
1998
Over the past two years, I worked with Yoshi to create dozens of illustrations for a range of marketing projects. He was a joy to collaborate with — someone who reliably brought clever ideas to the table, and nailed the landing when it came to execution, often on his first stab at it. Can't recommend him enough.
Mark RaderWhat especially impressed me about Yoshi is how tech savvy he is. He was always on the forefront of figuring out how to adapt our art for the constantly-evolving web landscape and how to streamline the process of creating it. On top of that, he is friendly, kind, and fun to be around. Yoshi would be an asset to any team.
Katie LauffenburgerJellyvision was the very lucky home for Yoshi's artistic excellence for almost nine years. Yoshi is creative, hard working, very efficient, and a lovely human being to boot. He's a multi-faceted creator and knows how to handle high volume, high pressure project work as well as iterative product work, which can require two different mindsets.
Amanda LannertYoshi always maintained a positive outlook even during the inevitable game ending crunch periods. He handled the pressures of a small development team admirably which made working with him a pleasure. He is honest, intelligent and hard-working and is a solid team player.
Debra OsbornYoshi is a very creative and bright artist, he consistently offers a new and creative approach. He is a quick learner and a strong communicator.
Christina GerskovichYoshi is not only a very talented individual, but he is also a true team player who collaborates well across a fully remote, global team setting. His illustration and graphic design expertise translate abstract concepts into tangible, visually appealing creations. He is a great asset to any team.
Jamie May