Available for freelance & full-time

Yoshi
Sakaguchi

Artistic imagineer in East Tennessee, building on-brand visual content — illustration, motion, and game art.

Currently

Senior Learning Experience Design at Cirrus, leading AI R&D. Previously Tynker, Jackbox Games, Jellyvision.

See the work
0 Vector illustrations in one month
0 Views on the Mythicraft reel
0 Thumbnail cards shipped
0 People reached at Jellyvision

Selected Work

05 Projects
01 / 05 eLearning · Tynker

Sizzle Reels

Managed a team of international video editors and graphic artists, enhancing the visual storytelling of web-based games and coding lessons. The Mythicraft reel passed a million views.

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03 / 05 Marketing · Jellyvision

Blog Images

A run of vibrant illustrations for Jellyvision's product awareness blogs — each one turning an abstract benefits concept into something you actually want to look at.

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05 / 05 Gaming · Jackbox Games

The Devils and the Details

Contract artist on the Jackbox party game — over 200 vector illustrations in a single month, from character designs to environments to interactive assets.

View project

Experience

11 Roles

Cirrus

Senior Learning Experience Design

2025 — Present

  • Lead of AI research and development — defining how generative tooling carries an idea from first concept to live product, efficiently and fast.
  • Design presentations for lectures: key points, instructional text layouts, and the visual system holding them together.
  • Produce diagrams for presentation and print, giving subject matter experts a ready aid to share with students.

The Designery

Designer

2024 — 2025

  • Built an AI imaging workflow that turned ProKitchen renders into photorealistic client visuals in minutes instead of days.
  • Ran VR walkthroughs on Meta Quest so clients could stand inside their kitchen layout before committing to it.
  • Owned projects end to end — on-site measuring, layout design, specification, ordering, delivery and installation scheduling for cabinets, countertops and flooring.
  • Handled client development through networking events and contractor relationships to source new design work.

Tynker

Game & Marketing Graphics Lead

2020 — 2023

  • Managed a team of international video editors and graphic artists.
  • Rigged characters using Spine for web-based games, enhancing visual storytelling.
  • Participated in QA sessions to identify and report bugs for high-quality gameplay.
  • Developed social media and marketing graphics across projects, driving audience engagement.

Jackbox Games

Game & Marketing Artist · QA

2020 · Contract

  • Worked on popular games including The Devils and the Details and Talking Points.
  • Created art assets for gameplay and ran QA sessions for bug identification and reporting.
  • Developed social media and marketing graphics to drive engagement with target audiences.

Jellyvision

Lead Production Artist

2011 — 2020

  • Led production of After Effects and canvas-formatted animations for B2B SaaS projects.
  • Work reached 1,500+ companies and 18 million employees — including 114 of the Fortune 500 — helping them make better insurance, 401(k) and financial wellness decisions.
  • Created visual mockups for interactive web environments to ensure high-quality deliverables.
  • Recruited, mentored, and directed a team of designers, providing guidance and feedback.
Show 5 earlier roles Hide earlier roles

15 Letters

Freelance 3D Artist

2011

  • Delivered every aspect of 3D production — environments and characters, including hair and cloth dynamics — for OfficeMax and Allstate web creative.

Horseland

MMO Production Artist

2006 — 2009

  • Produced art, mini-games, web pages and content for horseland.com, a popular MMO.
  • Worked across the full pipeline — 3D Studio Max, Adobe Animate, ActionScript, HTML/CSS/XML and Final Cut.

ZPD+A

Contract 3D / CAD Artist

2006

  • Generated SketchUp and 3D Studio Max concept renderings alongside architects for Blue Cross Blue Shield and Cicero City Hall.
  • Produced the print material for presentation.

Westcreek Studios

Lead 3D Modeler

1999 — 2006

  • Modeled characters, props and sets for two nationally televised 24-minute films — hundreds of models, all delivered on schedule.
  • Led the modeling and special effects team, developing fire, smoke and water techniques in Autodesk Combustion.
  • Trained new staff in subdivision modeling; consulted on rendering with Chaos Group (V-Ray) in Bulgaria and Render Core in Hollywood.

Atomic Imaging

Internship

1998

  • Modeled, rigged, animated, rendered and edited a music video using 3D Studio Max, After Effects and Premiere.

What People Say

06 Recommendations
Over the past two years, I worked with Yoshi to create dozens of illustrations for a range of marketing projects. He was a joy to collaborate with — someone who reliably brought clever ideas to the table, and nailed the landing when it came to execution, often on his first stab at it. Can't recommend him enough.
Mark Rader
Jellyvision — Marketing
What especially impressed me about Yoshi is how tech savvy he is. He was always on the forefront of figuring out how to adapt our art for the constantly-evolving web landscape and how to streamline the process of creating it. On top of that, he is friendly, kind, and fun to be around. Yoshi would be an asset to any team.
Katie Lauffenburger
Jellyvision — Design
Jellyvision was the very lucky home for Yoshi's artistic excellence for almost nine years. Yoshi is creative, hard working, very efficient, and a lovely human being to boot. He's a multi-faceted creator and knows how to handle high volume, high pressure project work as well as iterative product work, which can require two different mindsets.
Amanda Lannert
Jellyvision — CEO
Yoshi always maintained a positive outlook even during the inevitable game ending crunch periods. He handled the pressures of a small development team admirably which made working with him a pleasure. He is honest, intelligent and hard-working and is a solid team player.
Debra Osborn
Webfoot Games — Project Manager
Yoshi is a very creative and bright artist, he consistently offers a new and creative approach. He is a quick learner and a strong communicator.
Christina Gerskovich
Horseland — CEO
Yoshi is not only a very talented individual, but he is also a true team player who collaborates well across a fully remote, global team setting. His illustration and graphic design expertise translate abstract concepts into tangible, visually appealing creations. He is a great asset to any team.
Jamie May
Tynker — Head of Design