About

Artistic Imagineer

Yoshi Sakaguchi

I'm Yoshi Sakaguchi, a multimedia artist based in East Tennessee.

I'm passionate about creating engaging, easy-to-navigate layouts. I love the look of clean lines, sharp contrasts in color, and bold graphic assets paired with sophisticated illustration.

My work centers on crafting dynamic visual experiences — designing immersive environments and graphics that resonate with audiences across platforms — aviation, edtech, gaming and B2B SaaS. Currently leading AI research and development for learning experience design at Cirrus.

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Experience

11 Roles

Cirrus

Senior Learning Experience Design

2025 — Present

  • Lead of AI research and development — defining how generative tooling carries an idea from first concept to live product, efficiently and fast.
  • Design presentations for lectures: key points, instructional text layouts, and the visual system holding them together.
  • Produce diagrams for presentation and print, giving subject matter experts a ready aid to share with students.

The Designery

Designer

2024 — 2025

  • Built an AI imaging workflow turning ProKitchen renders into photorealistic client visuals in minutes rather than days.
  • Ran VR walkthroughs on Meta Quest so clients could stand inside a layout before committing.

Tynker

Game & Marketing Graphics Lead

2020 — 2023

  • Managed a team of international video editors and graphic artists.
  • Rigged characters using Spine for web-based games, enhancing visual storytelling.
  • Participated in QA sessions to identify and report bugs for high-quality gameplay.
  • Developed social media and marketing graphics across projects, driving audience engagement.

Jackbox Games

Game & Marketing Artist · QA

2020 · Contract

  • Worked on popular games including The Devils and the Details and Talking Points.
  • Created art assets for gameplay and ran QA sessions for bug identification and reporting.
  • Developed social media and marketing graphics to drive engagement with target audiences.

Jellyvision

Lead Production Artist

2011 — 2020

  • Led production of After Effects and canvas-formatted animations for B2B SaaS projects.
  • Work reached 1,500+ companies and 18 million employees — including 114 of the Fortune 500 — helping them make better insurance, 401(k) and financial wellness decisions.
  • Created visual mockups for interactive web environments to ensure high-quality deliverables.
  • Recruited, mentored and directed a team of designers, providing guidance and feedback.
Show 5 earlier roles Hide earlier roles

15 Letters

Freelance 3D Artist

Nov 2010 — Jan 2011

  • Delivered every aspect of 3D production — environments and characters, including hair and cloth dynamics — for OfficeMax and Allstate web creative.

Horseland

MMO Production Artist

2006 — 2009

  • Produced art, mini-games, web pages and content for horseland.com, a popular MMO.
  • Worked across the full pipeline — 3D Studio Max, Adobe Animate, ActionScript, HTML/CSS/XML and Final Cut.

ZPD+A

Contract 3D / CAD Artist

2006

  • Generated SketchUp and 3D Studio Max concept renderings alongside architects for Blue Cross Blue Shield and Cicero City Hall.
  • Produced the print material for presentation.

Westcreek Studios

Lead 3D Modeler

1999 — 2006

  • Modeled characters, props and sets for two nationally televised 24-minute films — hundreds of models, all delivered on schedule.
  • Led the modeling and special effects team, developing fire, smoke and water techniques in Autodesk Combustion.
  • Trained new staff in subdivision modeling; consulted on rendering with Chaos Group (V-Ray) in Bulgaria and Render Core in Hollywood.

Atomic Imaging

Internship

1998

  • Modeled, rigged, animated, rendered and edited a music video using 3D Studio Max, After Effects and Premiere.

Tools & Capabilities

Illustration & design

  • Adobe Illustrator
  • Photoshop
  • Affinity Designer
  • Affinity Photo
  • Vector illustration
  • Logo & identity

Motion, video & capture

  • After Effects
  • Adobe Animate
  • Premiere
  • Final Cut Pro
  • Spine rigging
  • Storyboarding
  • Canvas animation
  • Canon DSLR
  • Lumix Micro 4/3

3D & visualization

  • AI-assisted photoreal rendering
  • VR walkthroughs — Meta Quest
  • ProKitchen
  • SketchUp
  • Blender basic
  • 3D Studio Max earlier career

AI & web

  • Generative image workflows
  • AI-assisted rendering
  • Prompt direction
  • ChatGPT
  • Canvas
  • HTML / CSS light

Practice

  • AI research & development
  • Creative direction
  • Team leadership
  • Mentoring
  • QA & bug reporting
  • Agile — Trello, Jira
  • Remote collaboration